![]() ![]() ![]() ![]() I proceeded to kill thousands of bots over the course of a day, even blew off a couple classes to do it. ![]() I setup a server, spawned 8 bots on super dumb intelligence, and then camped out at a choke point on top of a rail gun spawn. I figured out that the global rankings couldn't differentiate a kill to a bot vs a human. There was a website back then that would track the stats that all the personal servers would send back to iD for testing, and would rank your username based on the ratio of kills to death. It had three levels, and would let you setup servers and bots, and what intelligence level the bots would take. So, tell me which videogame challenges you mastered and are proud of.īack in 1999, iD released Q3Atest, a demo of Quake III Arena. beating Celeste, all A-, B- and C-Sides, all strawberries, all hearts (the DLC wasn't out, when I played the game, so that one is still unbeaten) beating the two superhard bosses in the genocide run of Undertale (both are some of my favourite game memories, when it comes to skillful play) beating Elite Beat Agents on the highest difficulty I have three games, which were crazy hard, but also really fun to beat and master: If you are proud of beating Super Mario World, because platformers aren't your strength, that's also valid. It also doesn't have to be about superhard stuff. And this forum should be able to appretiate that (and does, as seen whenever Kishi talks about his awesome skills and Theathrythm, or whatever). We are all adults, and know that being good at videogames doesn't say much more about you, except that you probably put a lot of time into a single game.īut most of us have probably beaten a hard game, got through a hard challenge, etc, that we are still proud of, just because it was cool to pull it off. ![]()
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